r/retrogamedev
ActiveRetro GameDev: homebrew games for dusty old hardware, arcane coding techniques, reverse-engineering
Developing homebrew games for systems from 70s, 80s, 90s, and early 00s. Whether it be in assembly, C/C++, or BASIC... 8-bit, 16-bit, 32-bit, we've got them all. Discuss, share tips and tutorials, show off projects. Learn more about coding techniques of olde through reverse-engineering existing classic games and understanding hardware details.
Members
7,657
as of February 2025
Last post
today
September 28, 2026
Posts (30 days)
100+
Created
2014
January 8, 2014
Total posts
3.2K
archived
Total comments
7.4K
archived
Is r/retrogamedev dead? Active community.
r/retrogamedev is posting regularly — the latest post was today. Active subreddits can't be requested through r/redditrequest.
Find abandoned subreddits in this niche you can claim →Frequently asked questions about r/retrogamedev
How many members does r/retrogamedev have?
r/retrogamedev had 7,657 members as of February 2025, the most recent archive crawl of its subscriber count.
Is r/retrogamedev dead?
No. r/retrogamedev is active — the most recent post was today, with 100+ posts in the last 30 days.
When was r/retrogamedev created?
r/retrogamedev was created on January 8, 2014.
Can I take over r/retrogamedev?
Probably not. r/retrogamedev is still in active use, and Reddit only hands over communities whose human moderators have all gone inactive on Reddit for 60+ days. If you want a community in this niche, look for abandoned subreddits on the same topic instead — DeadSubs finds them automatically.
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Thousands of subreddits like r/retrogamedev have been abandoned by their moderators. DeadSubs finds the ones you can claim.
Activity checked September 28, 2026from the Arctic Shift Reddit archive. Member counts come from the archive's most recent crawl and may lag Reddit. DeadSubs is not affiliated with Reddit Inc.